The use of interactive games to improve listening skills in early childhood
DOI:
https://doi.org/10.22460/ts.v12i1.7229Keywords:
Interactive Games, Listening, Early ChildhoodAbstract
The purpose of this study is to utilize interactive games as an improvement of listening skills in early childhood. The method used in this study is the Classroom Action Research method of research design from Kemmis & Taggart. The subjects of this study were 12 children. This research was carried out in two actions (cycles). Each Action includes planning, execution, observation, and reflection. The data collection technique was obtained through test results and observation. The data analysis technique uses quantitative descriptive analysis and qualitative descriptive analysis. The results of the study in the pre-cycle averaged 31.25% to 68.75%, In the first cycle from 43.75% increased to 87.5% indicating an increase in listening ability, and in the second cycle it reached 75% to 100%. Thus, an increase in average achievement of 47.5% is empirical evidence that interactive games are able to improve listening skills in early childhood.
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